Note: These logs are a compilation of several days' worth of changes, and are not singular large updates from one day.
These changelogs may also be a bit out of date, as they are only updated when new ones are posted from the Discord.
6/21/2024 The Egg Purchase Update (86cc101)
Major Changes
Players can now purchase eggs guaranteeing a Pokemon for candy. These eggs will also have increased chances of being shiny and having rare egg moves! This option is unlocked after you buy the passive for the Pokemon.
Players can now select starters that will become legal in challenges (like Magikarp for mono-flying)
Minor Changes
Slakoth, Archen, and Wimpod now have new custom hidden abilities
Implementations and Fixes
Moves
Abilities
Items
Poltergeist
Incinerate
Knock Off
Friendship moves now work properly when used by wild Pokemon
Sappy Seed does not make contact
Magnet Rise
Eerie Spell
Follow Me
Rage Powder
Spotlight
Core Enforcer fix
Mountain Gale does not make contact
Thousand Arrows interactions fixed
Frisk and Trace now properly reveals abilities for type hinting
Unseen fist
Screen Cleaner
Dark and Fairy Aura work properly now
Power Spot
Serene Grace
Sheer Force
Shield Dust
Battery
Prankster now fails on Dark types
Ice Face fixed for interactions with multi-hit and phazing moves
Money items no longer appear in the last shop
QOL
Added option to transfer ALL items
Added nature selection menu
Starter Select screen improvements
Spike layers now display in the arena flyout
Challenge UI improved a bit
Other bug fixes
Fixed sprite issues with Cursola, Alola Persian, Togedemaru, Mega Blastoise, Mimikyu, Mega Charizard, and Mega Mewtwo
Added missing dialogues
Fixed list of Pokemon that learn Trailblaze TM
Fixed game crash after exiting new game
Fixed bug with game speed
Fixed bug where game would crash when an opponent is phazed in a double battle
Fixed some broken localizations
Fixed bug with minimize causing rng discrepencies
Fixed incorrect display of arena traps
6/14/2024 - The Pride Update (02d5654)
Major Changes
More variants have been released! To celebrate this there is a 2x shiny rate event for a week.
The Pokemon-info-container now updates to show what is new when catching/hatching a Pokemon.
Minor Changes
Elite four teams have been slightly tweaked.
G-max Alcremie and some Hisui Pokemon had the wrong stats.
Metagross level up moveset corrected.
Implementations/Fixes
Moves
Abilities
Items
Toxic damage now resets on switch.
Hyperspace Fury does not make contact.
Baton pass works properly with all conditions.
Transform interaction with revive now displays correct sprite.
Bouncy Bubble description fixed.
Stuff Cheeks.
Treasures of Ruin ⚔️ 🥤 📿.
Protean and Libero ✨.
Berserk and Anger Shell no longer cause crashes when forced to switch out.
Arceus plates and Silvally memories added.
Map now no longer appears on waves 180+.
Flame/Toxic orb now spawn for Magic Guard.
QOL
Hint typing for moves works correctly now.
The starter-select screen displays what kind of egg the starter comes from.
PP now is color coded in battle.
Input accuracy for buttons improved.
The IV chart becomes gold when perfected.
Language setting cursor no longer resets.
Mythical Pokemon hatched stat now displays correctly.
Starter-select screen now uses color to tell which variant is which rarity.
Other bug fixes
Wrong music being played during rival battle.
Speed ties now work the same in different browsers.
Fixed bug with type immunity abilities interacting with specific moves.
Removed some wrong pixels in plains_bg.
Dipplin is erratic instead of slow.
Fixed bug with biome pools generating from the wrong time of day.
Fixed font issue causing weird black boxes to appear フ.
Multi-hit moves now only trigger type absorbing abilities once.
Corrected a bug where Manaphy eggs were generating at the wrong rate.
Fixed broken Vivillon sprite.
6/8/2024 - Challenge update (8142f26)
Major Changes
Challenges have been added! A whole new way to play the game has been introduced! Right now there are two new modifiers that you can apply to your new runs, challenging yourself to only use Pokemon of a specific type or generation… or both!
Egg pity has been added! Now you will be guaranteed eggs if you rolled enough. Furthermore, this change also will guarantee a new Starter after enough types of the same egg have been hatched!
Endless tokens have been tweaked
Arena flyout added (try pressing V)
Luck now affects wild Pokemon encounters
Added move info display (try pressing C while selecting a TM)
Minor Changes
Champion teams updated
Pumpkaboo and Gourgeist forms added
Second half of fusion can now learn/remember on-evo moves
Partner/cosplay Pikachu has custom moves and stats
Sailor trainer class added
Male Gardevoir and Female Glalie can now be found in the wild
Meloetta gender updated to match in-game
Partner Pikachu and Eevee can Gigantamax
More music added
Implementations/Fixes
Moves
Abilities
Items
Pollen Puff
Curse now makes 1hp Pokemon faint
Thunderclap no longer lets the AI read your move input
Rototiller
Sleep Talk no longer hits allies
Court Change
Sweet Scent reduces evasion by 2 instead of 1
Dancer no longer activates on 2-turn charge moves
Ice Face 🧊 🐧 (remember to clear your cache with ctrl+f5!)
Download bug causing a crash fixed
Strong winds no longer affect stealth rocks and anticipation
Primal weathers now work like they do in-game
Harvest no longer breaks berry cap
Manual form changing with items is now done in between battles instead of during
Lustrous Globe now properly named
Quick Claw now displays a message when activated
Full Heal/Restore and Lum now cure confusion
QOL
More localization
Added option to skip dialogue
More settings options
Pokemon info container now displays on top of battle UI
Added time of day display
Cursor automatically moves to start after party is full in starter-select
Added Switch/Set option
Items are now sorted in summary and battle screen
Money now has an animation on change
Trainer titles are now displayed in voucher menu
Other bug fixes
Fixed more broken sprites
Fixed some missing Pokemon for snowscape
Fixed fused shiny Pokemon breaking luck
Fixed confusion self-hit chance being 2/3 instead of 1/3
Fixed bug where some shiny variants were not generating for Pokemon with multiple forms
Fixed speedties resolving differently on different browsers
Fixed bug where moves that had their types changed were still being checked with their original types
Fixed some localization typos/errors
6/1/2024 - Endless Ended Update (902d4df)
Major Changes
Endless now has an official end! Floor 5850 will be the highest available floor for now while we prepare for the rework!
There is now a candy indicator icon for upgrades.
Gym Leaders (besides Tate & Liza) and Champions are no longer accepting double battles (for now).
There's a new way to visualize information in battle! Try pressing V to see what's new!
Minor Changes
Phione and Manaphy movesets updated.
Politoed and Slowking no longer require King's Rock.
Firebreather trainer type added.
Implementations/Fixes
Abilities
Items
Triple Kick
Triple Axel
Population Bomb
Last Respects now properly uses the correct party.
Steam Eruption, Scorching Sands, Matcha Gotcha, all damaging fire moves now thaw.
Fixed crash with opponent using Giga Impact.
Punishment
Fixed edge case of opponent's Fake Out.
Zero to Hero 🐬
Cheek Pouch
Download now takes vitamins into account.
Supreme Overlord
Magnet Pull, Shadow Tag, Arena Trap fully implemented.
Perish Body
Wind Rider and Wind Power fully implemented.
Poison Heal
Queenly Majesty, Dazzling, Armor Tail properly protect allies.
Neutralizing Gas no longer affects the user's passive.
Comatose now triggers for status abilities.
Liquid Ooze should no longer harm the user.
Ethers no longer take full low PP moves into account.
Gracidea has been fixed so Shaymin-Sky is usable now.
Flame Orb and Toxic Orb implemented.
Wide Lens moved from Rogue to Ultra.
Berry Pouch proc chance reduced from 33% to 30%.
Lum, Leppa, Sitrus, Enigma berries cap reduced to 2.
All other berries cap reduced to 3.
QOL
A lot more localization.
SSS Luck color changed.
Added setting for money display.
Achievement bar automatically resizes.
Egg hatch screen now shows how many eggs are left.
Stat change colors are now consistent.
Shinylocked uncatchable Pokémon in endless mode.
Vertical warping introduced in starter select menu.
Perfect IVs are golden.
Added option to transfer specific item amounts.
Added custom key rebinding.
Other bug fixes
Fixed parasol lady using the wrong dialogue.
Fixed battle girl dialogue.
Fixed zooming issue.
Fixed shiny Grafaiai missing a frame of animation.
Weather should work on the first turn.
Fixed broken shiny Clefairy sprites.
5/27/2024 - New Variant Update (44f4f14)
Major Changes
New variants have been added.
There is a new Elite 4.
Named trainers can now team up for a double battle.
Minor Changes
Some Hisui evolutions now evolve faster in opponent teams.
Money is abbreviated.
Lab appearance is now 25% instead of 12.5%.
Pikachu and Eevee technical forms added.
Implementations/Fixes
Moves
Abilities
Items
Sucker Punch should no longer let the AI cheat.
Destiny Bond
Acrobatics damage no longer weakened by vitamins.
Purify
Beat Up bugfixes.
Mind's Eye
Harvest
Aftermath now works again.
Dancer
Poison Puppeteer
Wind Rider now triggers when actually hit by a wind move.
Honey Gather that generates money.
Plus and Minus
Comatose
Steely Spirit (P)
IV Scanner now correctly scans against the baby form's IVs.
QOL
More localization.
Certain starters now gain more reliable damaging moves at level 1.
Champion ribbons now show up on wild Pokémon.
Game now displays biome name.
Running away in a double battle uses the faster Pokémon.
Introduced a failsafe where skipping past floor 200 in classic mode still results in a win.
Other bug fixes
Scrafty line now learns Trailblaze.
Unselectable starter forms are now selectable.
Right Pokémon in a double battle should no longer be able to target itself.
Updated some unevolved Pokémon in some NPC teams.
5/21/2024 - Minor Update (f1e622e)
Major Changes
Auto save has been changed to every 5 floors.
Classic mode now has an ending.
There are new shiny variants.
Certain Pokémon have had their costs changed.
There's been a change to egg moves.
Minor Changes
Magearna has its original color form.
Rare egg moves for opponents only happen for E4+.
Dada Zarude is now a form.
Some Pokémon legendary classifications have been changed.
Main menu theme changed.
Confusion is now 1/3 to match modern games.
Beldum TMs fixed.
Close Combat TM fixed for Granbull, Pignite, Emboar, and Scraggy.
Status damage skips endure.
Ghost types are no longer trapped.
Psychic Fangs TM fixed for Croconaw, Feraligatr, Snubbull, Granbull.
Implementations/Fixes
Moves
Abilities
Items
Self KO moves now still work if the opponent is semi-invulnerable and AI should avoid them.
Minimize now has proper interactions with moves that are anti-minimize.
Camouflage no longer crashes in certain biomes.
Seed Flare drops 2 stages.
Ingrain works properly for ghost types.
Entry hazard moves should not miss.
Terrain Pulse
Misty Explosion
Upper Hand
Beat Up
Curse targets properly now.
Trump Card
Bug Bite
Pluck
Teatime
Grassy Glide
Revival Blessing
Merciless
Bad Dreams
Quick Claw
Potion weights fixed.
Full restore heals confusion now.
Ethers now check for max PP.
EXP balance now capped at 4.
QOL
More localization (German, Italian, French, Portuguese, Chinese, Spanish).
Pokémon summary screen is viewable when learning a move.
Can check Pokémon before switching.
Pokémon info screen now slides after a catch.
Other bug fixes
Fixed a bug where a hidden ability was being shown as uncaught.
Fixed recoil for multi-hit moves.
5/14/2024 - Minor Update (f505c7f)
Major Changes
The legendary gacha has been overhauled! The legendaries inside will now change on a DAILY cycle and will also be more evenly distributed!
Moveset generation for opponents have been updated! Trainers can now use TMs as well as egg moves!
Some egg moves, learnsets, and passives have been updated yet again.
Minor Changes
Victini, Genesect, and Deoxys have had their costs changed from 8 to 7, moving them out of legendary eggs and into epic eggs.
Updated biome art for Island, Lab, Metro, and Snowy Forest.
Recovery tokens now scale up slower.
Fluctuating EXP curve slightly changed.
Restored some level 1 moves removed in SV.
Added custom Jungle music.
Delibird now has a custom level up learnset.
Deoxys and Shaymin get Confusion and Leafa*ge respectively at level 1.
Cave now connects to Lake instead of Beach.
Implementations/Fixes
Moves
Abilities
Items
Charge
Heal Bell
Aromatherapy
Hydro Steam
Spirit Shackle
U-turn
Burning Bulwark
Snipe Shot
Tidy Up
Heart Swap
Life Dew
See AlsoSearch Anime - MyAnimeList.netFloral Healing
Facade now ignores burn damage reduction.
Comeuppance
Zippy Zap and Swirly Swirl now have their Gen 8 functionality.
Sheer Cold now has Gen 7 changes.
Water Compaction now only works on damaging moves.
Protosynthesis and Quark Drive work properly now.
Propeller Tail
Stalwart
Technician works with variable power moves.
Sturdy
Innards Out
Stench does not trigger on status moves.
Curious Medicine
Supersweet Syrup
Telepathy
Tinted Lens works with variable damage moves.
Air Lock has a trigger message.
Corrosion
n/a
QOL
More localization (Chinese, French, German, Italian, Portuguese).
Icons are spaced better in names.
Settings navigation warps now.
EXP display setting added.
Accuracy added in move preview.
Passives now show in summary.
Frisk description updated.
ToggleSize available on languages.
Other bug fixes
Battler tags now persist on save.
Fixed issue with multiple form starters crashing when trying to change moves.
Double trainers will no longer spawn with just 1 Pokémon.
Female Oinkologne now spawn.
Sprite fixes and new variants.
Fixed cry when a Pokémon is fused with its own species.
Rockruff dusk should evolve properly.
Fixed Zygarde changing forms when it's not supposed to.
5/8/2024 - The Completion Ribbonanza Update (76ac86d)
Major Changes
Completing Classic mode will now reward all Pokémon that participated in the final battle with a ribbon on their associated starter(s)! Not only that, but there is a reward of an Egg Voucher Plus for EACH unique ribbon earned this way! Try out some new Pokémon and teams in classic mode! Completion ribbons will be displayed in both the starter menu and Pokémon summary tab.
Some egg moves, learnsets, and passives have been updated yet again.
Minor Changes
Fused Pokémon friendship gain will now give candies to both components of the fusion, though the friendship gain is halved to compensate.
Manaphy Eggs now display their gacha origin.
Wonder Guard bosses can now be caught with any Poké Ball.
Endless token weight have been adjusted.
Genesect now has forms.
Steel type icon changed.
Renamed pseudolegendary to be sub-legendary and created achievements for catching/hatching one.
Mints now unlock natures permanently.
Recovery tokens ramp up slower.
Implementations/Fixes
Moves
Abilities
Items
Smack Down
Gyro Ball
Knock Off
Venom Drench
Mighty Cleave
Acupressure
Expanding Force
Tickle
Tearful Look
Decorate
Techno Blast
Water Shuriken
Bouncy Bubble
Take Heart
Parting Shot
Curse
Revelation Dance
Glacial Lance is now contact
Rapid Spin, Defog, Tidy Up, Mortal Spin now remove hazards.
Fell Stinger
Bouncy Bubble hits all enemies.
Jump Kick, High Jump Kick, Axe Kick, and Supercell Slam work with Reckless.
Sniper
Anger Shell
Forewarn
Frisk
Neutralizing Gas
Moody
Mummy (passive)
Opportunist
Guard Dog
Rattled
Protosynthesis and Quark Drive
Scrappy
Intrepid Sword and Dauntless Shield now trigger once per battle.
Supersweet Syrup
Cotton Down
Cursed Body
Healer
Scrappy and Mind's Eye (passive)
n/a
QOL
More localization (Spanish, French, Italian, German).
UI for friendship candy progress.
Elixirs and PP up/max now shows PP.
Added swapping A and B option to gamepad.
More override capabilities.
Reward screen now shows Poké Balls in inventory.
Other bug fixes
Shedinja PP
Two turn moves can no longer switch targets.
Eggs during dailies give candies properly.
Some stat UI displaying improperly.
Recoil moves should deal at least 1 recoil damage.
Fixed crash when enemies used counter moves.
Shedinja can now properly get its passive.
Fixed bug where level capped Pokémon were not gaining friendship.
Arena tags now check sides.
Fixed yawned Pokémon in a semi-vulnerable state.
Lum cures confuse and status in the same turn.
Fixed some TM compatibilities.
Hunger Switch no longer works while terastallized.
Revive weight cap was too low.
Mythicals hatched displayed wrong stat.
Flare Blitz works under gravity.
5/8/2024 - Biome Changes Update
Biome Changes
Cresselia: Space UR/BSR → Beach UR/BSR
Shaymin: Uncatchable → Meadow BUR
Virizion: Jungle UR/BSR → Grass UR/BSR
Tapu Lele: Temple UR/BSR → Jungle UR/BSR
Tapu Bulu: Temple UR/BSR → Desert UR/BSR
Tapu Fini: Temple UR/BSR → Beach UR/BSR
Guzzlord: Abyss UR/BSR → Slum UR/BSR
Stakataka: Island UR/BSR → Construction Site UR/BSR
Cursola: Seabed SR/BSR → SR/BR
Sirfetch'd: Dojo BSR → BR
Mr. Rime: Snowy Forest SR/BSR → SR/BR
Runerigus: Ruins SR/BSR → SR/BR
Sneasler: Snowy Forest BSR → BR
Overqwil: Seabed BSR → BR
Galarian Slowbro: Swamp SR/BSR → SR/BR
Galarian Weezing: Slum BSR → BR
Galarian Slowking: Swamp BSR → BR
Galarian Darmanitan: Snowy Forest BSR → BR
Galarian Stunfisk: Swamp SR/BSR → SR/BR
Hisuian Arcanine: Volcano BSR → BR
Hisuian Electrode: Power Plant BSR → BR
Hisuian Typhlosion: Graveyard BSR → BR
Hisuian Samurott: Abyss BSR → BR
Hisuian Lilligant: Meadow BSR → BR
Hisuian Zoroark: Snowy Forest SR/BSR → SR/BR
Hisuian Goodra: Swamp SR/BSR → SR/BR
Hisuian Decidueye: Dojo BSR → BR
5/2/2024 - The Friendship Candy Update
Major Changes
You can now earn candies for your Pokémon through friendship! Increasing your Pokémon's friendship throughout runs will contribute to earning candies for the starter of that species. The lower the default cost of the starter, the lower the friendship requirement. This friendship gained for candy is also DOUBLED in classic mode, so maybe it's time you paid another visit to your friends Ivy and Finn!
To balance this new way of earning candies, duplicate candies can no longer be earned in dailies, though you'll still keep any starters, IVs, natures, and abilities you find there.
Egg moves have been updated yet again.
Stat changes are now visible in-game! (Press shift or C)
Minor Changes
Luck cap is now 14 and shinies take the luck bonus of both fused components.
Starter luck is the max of the species' luck which means you can take whichever version you think looks the nicest, though caught Pokémon still retain the luck bonus of their specific variant.
Any Pokémon you already own can now be caught in the final biome of classic mode.
Alcremie and Furfrou now have their variant forms.
Pokémon Let's Go Pikachu & Eevee movesets implemented.
Porygon line is now Rare instead of Super Rare in the Factory.
Implementations
Moves
Abilities
Items
Spirit Shackle
Baton Pass
Sleep Talk
Wish
Dire Claw
Tri-Attack
Synchronoise
Belch
Acrobatics
Gastro Acid
Tailwind
Arena Trap now functions like a lure.
Battle Bond
Power Construct
Hustle
Imposter
Soothe Bell is now rogue instead of ultra.
QOL
More language support (French, Spanish, and German).
Auto-detection of user language.
Graphical improvements.
Legendary and Mythic Pokémon seen stats now properly update.
Some NPC name and dialogue fixes.
IV Scanner now displays color to indicate if a catch would improve a starter's IVs.
IVs are now arranged to match in-game displays.
Bugfixes
Biomes should not change before a boss in endless.
Fixed infinite DNA splicer glitch.
Grass types are now immune to being seeded and Effect Spore.
Outrage now lasts less than 4 turns.
A bunch of Pokémon that could not properly learn Tera Blast now can.
Half HP attacks now deal at least 1 damage.
Nincada as the second Pokémon used in a fusion should no longer crash the game.
Fixed a bug where a fused Shedinja could have 9 luck.
4/26/2024 - The Shiny Luck Update
Major Changes
There's been a shake-up to the way shiny Pokémon affect item reward rolls! There's now a visible stat “luck” that displays how likely it is for each item reward to randomly upgrade. How does it work? Maybe the new shiny variants hold some kind of clue?
To celebrate this new change, there is a double shiny weekend that lasts until 4/29! Good luck!
More egg moves have been updated! If you see any changes, don't freak out!
Minor Changes
Stats are now aggregated together.
Deoxys now has form changes.
Implementations
Moves
Abilities
Items
Flying Press
Baton Pass
Assurance
Mind Blown
Explosion
Psycho Shift
Moody
Stakeout
Analytic
Damp
n/a
QOL
Stats are now aggregated together.
More language support (French, Spanish, and German).
Move power and category shows up in the battle menu.
Added the ability to see a Pokémon's stats while learning a move.
Seen legendaries and mythics are now tracked properly.
Unnerve only displays once per battle.
Endless shop prices are capped.
Bugfixes
Sprite fixes for Combusken and Grovyle.
4/24/2024 - The Endless Eggs Update
Major Changes
Endless has now gotten a revamp! Instead of random biomes every floor, the game now progresses through a random number of floors on a biome before moving onto the next one.
The effectiveness of damage, protection, and endure tokens have been halved to hopefully allow more variety in Endless runs.
Status tokens are also now given in a random order.
No, your egg moves changing is not a bug, there's been a large amount of egg move updates!
Dynamax has been buffed! Dynamax'd Pokémon now can no longer be disabled, flinched, or affected by weight moves. Wait, what's that rumbling I hear behind me…?
Minor Changes
Mega Gallade now gets Sharpness instead of Inner Focus so it doesn't do less damage than its un-mega'd counterpart.
Mantyke evolution changed to level 32.
OHKO moves now have 200 base power when used against a boss.
Implementations
Moves
Abilities
Items
Magic Powder
Stomping Tantrum
Temper Flare
Snap Trap
Flying Press
Toxic Debris
Anticipation
Liquid Ooze
Steam Engine
Hospitality
n/a
QOL
Trainer shinies no longer increase the seen count for shinies.
More language support (French and Spanish).
Certain evolved Pokémon now have the opportunity to relearn moves.
Eggs no longer hatch on the last wave of a run.
2 new save slots.
Bugfixes
Wide Lens now no longer makes you less accurate in certain edge cases.
Weather now persists through a refresh.
Fixed menu cursor wrapping bug.
Trumbeak evolves at its proper level now.
4/19/2024 - The Variant Update
Major Changes
Shiny variants of certain Pokémon have now arrived! There are currently 3 tiers of shiny variance for Pokémon (60%/30%/10%), so keep your eyes peeled! You never know when you might see something unexpected!
To celebrate this change to shiny Pokémon, this weekend, April 19-April 22, wild Pokémon have a 3x chance of being shiny! Happy hunting!
There's been a new batch of egg move updates! This time it's focused on Gen 9 Pokémon, so don't be too surprised if you notice some changes!
Implementations
Moves
Abilities
Items
Psych Up
Haze
Clear Smog
Freezy Frost
Infestation
Electro Shot
Payback
Soak
Forest's Curse
Trick-or-Treat
Mold Breaker
Neutralizing Gas
Stench
Wide Lens
QOL
More dialogue lines for various trainers.
Added language setting and some French support.
Biome restrictions for evolving certain variant Pokémon have been expanded (Beach for Island, Slum for Metropolis).
Bugfixes
Maylene was shirking her gym leader responsibilities, but now properly appears in the Dojo.
Strong winds was not reducing super effective damage properly. A certain trainer is sure to love this change…
Gyro Ball was using the wrong damage formula.
4/13/2024 - The Candy Update
Major Changes
Pokémon now give candy when caught or hatched.
Caught Pokémon give +1 candy and hatched Pokémon give +2 candy while bosses give a 2x multiplier and shinies give a 5x multiplier.
Candies can be spent to unlock Passive (second) abilities for your starters as well as reducing their starting costs by up to twice!
There's been a huge overhaul in egg moves and Pokémon level up movesets. This mostly affects Gen 4 Pokémon, but some other Pokémon have also had their moves tweaked!
Minor Changes
Crit chance has been updated to Gen 7 chances.
Paralysis now only halves speed instead of quartering it.
Implementations
Moves
Abilities
Items
Sucker Punch, Burn Up, and Double Shock now work properly (unfortunately).
Thunderclap
Nature Power
Brick Break
Defog
Raging Bull
Psychic Fangs
Ivy Cudgel
Smack Down
Psycho Shift
Roost
Charge
Rivalry
Quick Feet
Liquid Voice
Normalize
Super Luck
Thermal Exchange
Queenly Majesty
Dazzling
Rattled
Victory Star
Sweet Veil
Wind Rider
Wind Power
Electromorphosis
n/a
QOL
The starter select screen now displays a tiny shard icon to denote if you have unlocked the hidden ability of a Pokémon.
Added option to skip EXP gain animation for team.
Bugfixes
The legendary gacha had an error where it was giving less epic eggs than it was supposed to. That has been fixed now!
Shedinja now properly copies the moveset of the Nincada it came from.
Incorrect NPC trainer names.
Sacred Ash has now been made cheaper and can only be bought if there are fainted members.